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 Potential launch cities

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Yali




Posts : 46
Join date : 2009-09-28

Potential launch cities Empty
PostSubject: Potential launch cities   Potential launch cities I_icon_minitimeTue Nov 24, 2009 7:08 am

These cities are potential temporray homes to launch attacks on Requiems cluster. They are not great and would perhaps require a couple of days work for temproary launch cities. Obviously there is then potential to dump the cities and capture 1 of requiems nice cities.

The co-ords are:
140,383
141,391 (needs scouting to check suitablity)
129,402
128,402
123,391
123,393

If anyone needed help obtaining these they are within 20 miles of me, Xal and Zeb so we can help you obtain city and defend it. I would also suggest you scout the city to see for yourself what work needs doing for a temporary city.

Remember the key infrastruture for a launch city is: Rally & feasting with academy for the tech levels.

If/when you do capture these cities remember to create a rainbow defence both in defensive walls and troops. I would suggest not transfering your larger forces of Cav over into the cluster unless you are planning on attacking with them (remember Cav are poor in defence). I would suggest moving them out when you sleep and back in afterwards... But up to you.

Any questions or queries then ask in chat or mail someone.
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Yali




Posts : 46
Join date : 2009-09-28

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PostSubject: Re: Potential launch cities   Potential launch cities I_icon_minitimeTue Nov 24, 2009 5:00 pm

123,393 is now cleared and has 0 loaylty
123,391 note has 12.5k AT's - but i am willing to clear if someone is erious about taking the city
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Yali




Posts : 46
Join date : 2009-09-28

Potential launch cities Empty
PostSubject: Re: Potential launch cities   Potential launch cities I_icon_minitimeThu Nov 26, 2009 5:54 pm

123,399 or if you kind find its other city that may also be a potential one...
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PostSubject: Re: Potential launch cities   Potential launch cities I_icon_minitime

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